Paladin Update


Hello Everyone! 

We've made some updates to the Dungeon Delver's Manual. Here's the notes from our recent update: 

DDM_REMASTERED v1.2

  • Species Updates:
    • Renamed Species to Humans, and Humans specifically to “Tallfolk”
    • Updated Orc’s Will to Live for Second Heart, granting them additional Death Saving Throw chances.
  • Class Updates:
    • Paladin reworked to further distinguish between subclasses.
      • Subclass grants: Lay on Hands ability, Holy Power, Smite, and Aura Improvement. 
      • Retributive Strike, Extra Attack, and Aura of Courage remain as Class Staples.
      • Subclass Oaths: Devotion, Protection, Vengeance, Vigilance, Oath Breaker. 
  • Adventuring Rules:
    • Added section clarifying/stating rules for Falling Damage.
  • Monster Stat block Updates:
    • Notation on creature weaknesses specific to the Silver Sea Campaign Setting.

Mostly this update came about because I was sitting on Paladin looking at it and thinking about it and I realized there wasn't really enough choice/flavor to the different subclasses. So I reworked it to create traditional subclasses, redid the layout of the paladin section to make it clearer, and drastically changed the subclass to add more flavor through the abilities. Oath of Devotion is your traditional paladin class, Protection really focuses around buffing allies and improving Retributive Strike as a Wisdom based subclass, Vengeance focuses on attacking foes, and vigilance focuses on fighting creatures non-native to this plane of existence as an intelligence based subclass. Oath Breaker changes out some of the abilities for paladin and is focused on being a debuff/tank playstyle at the cost of roleplay. 

Much happier with the Paladin now. Carry on adventuring! 

-Scott 

Files

Dungeon Delvers (Bare Bones).pdf 37 MB
15 hours ago

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